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James C Lester

North Carolina State University

$12,319,059
Attributed
$33,469,982
Total exposure
22
Grants
18
Lead (contact PI)

Attributed= this PI's even-split share of every grant they're on (the fair, additive number). Exposure = full size of all those grants.

Funding over time

peak $5.2M · FY200725
$10M$7.5M$5M$2.5M$0
'07
'08
'09
'10
'11
'12
'13
'14
'15
'16
'17
'18
'19
'20
'21
'22
'23
'24
'25

Funding mix

By agency

NSF$33,469,982 · 22

By mechanism

$33,469,982 · 22

Top collaborators

Grant awards (22)

Collaborative Research: Scaling Up AI Education for Rural Upper Elementary Students with Immersive Problem-Based Learning$1,909,468
· FY2025 · EDU
Transforming Introductory Computer Science Instruction with an AI-Driven Classroom Assistant$1,723,467
· FY2023 · EDU
ExplainIt: Improving Student Learning with Explanation-based Classroom Response Systems$1,456,521
· FY2021 · EDU · contact PI
Collaborative Research: PrimaryAI: Integrating Artificial Intelligence into Upper Elementary Science with Immersive Problem-Based Learning$985,585
· FY2019 · EDU · contact PI
EAGER: Collaborative Research: Building Capacity for K-12 Artificial Intelligence Education Research$99,976
· FY2019 · EDU · contact PI
Multimodal Visitor Analytics: Investigating Naturalistic Engagement with Interactive Tabletop Science Exhibits$1,951,956
· FY2018 · EDU · contact PI
Collaborative Research: FW-HTF: Augmented Cognition for Teaching: Transforming Teacher Work with Intelligent Cognitive Assistants$1,499,736
· FY2018 · SBE · contact PI
Improving Science Problem Solving with Adaptive Game-Based Reflection Tools$1,300,000
· FY2017 · EDU · contact PI
ENGAGE: A Game-based Curricular Strategy for Infusing Computational Thinking into Middle School Science$2,498,862
· FY2016 · EDU · contact PI
Collaborative Research: PRIME: Engaging STEM Undergraduate Students in Computer Science with Intelligent Tutoring Systems$1,499,828
· FY2016 · EDU · contact PI
Collaborative Research: Big Data from Small Groups: Learning Analytics and Adaptive Support in Game-based Collaborative Learning$1,249,611
· FY2016 · EDU · contact PI
Guiding Understanding via Information from Digital Environments (GUIDE)$2,983,810
· FY2015 · EDU
The Effectiveness of Intelligent Virtual Humans in Facilitating Self-Regulated Learning in STEM with MetaTutor$1,365,603
· FY2014 · EDU
CHS: Medium: Adapting to Affect in Multimodal Dialogue-Rich Interaction with Middle School Students$1,200,073
· FY2014 · CSE · contact PI
SCH: INT: Collaborative Research: A Self-Adaptive Personalized Behavior Change System for Adolescent Preventive Healthcare$984,818
· FY2013 · CSE · contact PI
Type I: ENGAGE: Immersive Game-Based Learning for Middle Grade Computational Fluency$1,047,996
· FY2012 · CSE · contact PI
Investigating An Intelligent Cyberlearning System For Interactive Museum-based Sustainability Modeling$713,386
· FY2011 · EDU · contact PI
The Leonardo Project: An Intelligent Cyberlearning System for Interactive Scientific Modeling in Elementary Science Education$3,499,410
· FY2010 · EDU · contact PI
Emerging Research-Empirical Research--An Integrated Model of Cognitive and Affective Scaffolding for Intelligent Tutoring Systems$1,542,275
· FY2010 · EDU · contact PI
R&D: Developing Science Problem-Solving Skills and Engagement Through Intelligent Game-Based Learning Environments$2,523,297
· FY2008 · EDU · contact PI
Major:The Narrative Theatre - A Creativity Enhancement Environment$828,868
· FY2008 · CSE · contact PI
Bayesian Pedagogical Agents for Dynamic High-Performance Inquiry-Based Science Learning Environments$605,436
· FY2007 · EDU · contact PI