← Leaderboards
Bradford W Mott
North Carolina State University
$6,260,535
Attributed
$20,683,785
Total exposure
14
Grants
2
Lead (contact PI)
Attributed= this PI's even-split share of every grant they're on (the fair, additive number). Exposure = full size of all those grants.
Funding over time
peak $4M · FY2010–25$5M$3.8M$2.5M$1.3M$0
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Funding mix
By agency
NSF$20,683,785 · 14
By mechanism
—$20,683,785 · 14
Top collaborators
- James C Lester10 shared
- Eric N Wiebe5 shared
- Jessica L Vandenberg4 shared
- Kristy E Boyer3 shared
- James Minogue2 shared
- Bita Akram1 shared
- Danielle M Boulden1 shared
- David C Blackburn1 shared
Grant awards (14)
Collaborative Research: Scaling Up AI Education for Rural Upper Elementary Students with Immersive Problem-Based Learning$1,909,468
· FY2025 · EDU
Collaborative Research: TogetherCS: A Systematic Investigation of Collaborative Programming Models for Upper Elementary School$849,946
· FY2025 · EDU
Collaborative Research: AI by 8: A research investigation led by a research-practice partnership on unplugged AI language arts instruction for young children$489,803
· FY2024 · EDU
Transforming Introductory Computer Science Instruction with an AI-Driven Classroom Assistant$1,723,467
· FY2023 · EDU
Engaging Rural Students in Artificial Intelligence to Develop Pathways for Innovative Computing Careers$1,166,886
· FY2022 · EDU · contact PI
Collaborative Research: Building a Computational Thinking Foundation in Upper Elementary Science with Narrative-Centered Maker Environments$1,599,339
· FY2019 · EDU · contact PI
Collaborative Research: PrimaryAI: Integrating Artificial Intelligence into Upper Elementary Science with Immersive Problem-Based Learning$985,585
· FY2019 · EDU
Collaborative Research: FW-HTF: Augmented Cognition for Teaching: Transforming Teacher Work with Intelligent Cognitive Assistants$1,499,736
· FY2018 · SBE
ENGAGE: A Game-based Curricular Strategy for Infusing Computational Thinking into Middle School Science$2,498,862
· FY2016 · EDU
Collaborative Research: PRIME: Engaging STEM Undergraduate Students in Computer Science with Intelligent Tutoring Systems$1,499,828
· FY2016 · EDU
CHS: Medium: Adapting to Affect in Multimodal Dialogue-Rich Interaction with Middle School Students$1,200,073
· FY2014 · CSE
Type I: ENGAGE: Immersive Game-Based Learning for Middle Grade Computational Fluency$1,047,996
· FY2012 · CSE
Investigating An Intelligent Cyberlearning System For Interactive Museum-based Sustainability Modeling$713,386
· FY2011 · EDU
The Leonardo Project: An Intelligent Cyberlearning System for Interactive Scientific Modeling in Elementary Science Education$3,499,410
· FY2010 · EDU