An Immersive Security Education Environment (I-SEE) Using Second Life
Pennsylvania State Univ University Park, University Park PA
Investigators
Abstract
Computer Science (31) Faculty in this project are developing three creative learning modules in Second Life on topics in computer security: (1) a learning module to improve students' understanding of what can be done to help businesses protect themselves against obvious security threats; (2) a learning module to develop a deep understanding of the inner workings of complex security software and hardware; and (3) a learning module that promotes awareness and education of security issues using Second Life as a digital storytelling platform. This project is based on the results of a prior project by the Principal Investigators in which they developed a prototype security learning environment using Second Life. The PIs are using the principles of design science to develop new design theories of a security education environment and the principles of learning science to develop new learning theories in three learning dimensions: information states, security services, and security countermeasures. This project is expected to have a positive influence on general information technology and security education and training in broader scientific and engineering communities throughout the nation.
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